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Overview

PLEASE NOTE: This training is only open to 21st CCLC grantees.

Learn about STEM to apply foundational coding skills to game-based coding using littleBits. In this virtual session, educators will participate in a STEM design challenge and will design and build a game that is manipulated by code using Google Blockly Based coding blocks. Educators will also improve their STEM pedagogy and access and adapt valuable STEM curriculum.

Registration is limited to 35 participants. Participants must be able to participate in all 4 sessions: June 1, 2, 8 & 9 from 8:30 am - 10:30 am.

Participants that attended this Lifelong Learning Defined, Inc. hosted STEM Training in 2020 are ineligible to attend this year's STEM Training.

This will be a virtual training. All necessary literature, materials, and instructions to access the virtual session (links) will be sent to attendees one week prior to the training.

Registration Cut Off Date: Tuesday, May 18, 2021

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